[Info]
name 		= "Moon Bay"
author 		= "Flamekyo"

[Camera]
startx 		= 0
starty 		= 0
boundleft 	= -388
boundright 	= 388
boundhigh 	= -300
boundlow 	= 0
tension 	= 50
verticalfollow 	= .75
floortension 	= 90

[PlayerInfo]
p1startx 	= -70
p1starty 	= 0
p1startz 	= 0
p1facing 	= 1
p2startx 	= 70
p2starty 	= 0
p2startz 	= 0
p2facing 	= -1
leftbound 	= -1000
rightbound 	= 1000
topbound  	= 0
botbound  	= 0

[Bound]
screenleft 	= 20
screenright 	= 20

[StageInfo]
zoffset 	= 217
autoturn 	= 1
resetBG 	= 0
Hires		= 1

[Scaling]
topz     	= 0
botz     	= 50
topscale 	= 1
botscale 	= 1.2

[Shadow]
color 		= 0,0,0
yscale 		= .2
intensity 	= 150

[Reflection]
intensity 	= 0

[Music]
bgmusic 	= sound/MoonBay.mp3
bgvolume 	= 700

[BGdef]
spr 		= stages/Moon-Bay.sff
debugbg 	= 0

[BG R]
type  		= normal
spriteno 	= 2, 0
start 		= 0,324
delta 		= .8,.9

[BG G]
type  		= normal
spriteno 	= 2, 1
start 		= 0,324
delta 		= .8,.9
trans		= add

[BG B]
type  		= normal
spriteno 	= 2, 2
start 		= 0,324
delta 		= .8,.9
trans		= add

[BG water]
type  		= anim
actionno 	= 1
start 		= 0,324
delta 		= .8,.9

[BG Stars]
type  		= anim
actionno 	= 2
start 		= 0,324
delta 		= .8,.9

[BG Stars]
type  		= anim
actionno 	= 3
start 		= 0,324
delta 		= .8,.9

[BG Stars]
type  		= anim
actionno 	= 4
start 		= 0,324
delta 		= .8,.9

[BG Stars]
type  		= anim
actionno 	= 5
start 		= 0,324
delta 		= .8,.9

[BG floor]
type  		= normal
spriteno 	= 0, 0
start 		= 0,324
delta 		= 2,2

[BG floor rail]
type  		= normal
spriteno 	= 1, 0
start 		= 0,324
delta 		= 2,2
layerno = 1

[BG Fog]
type  		= normal
spriteno 	= 1, 1
start 		= 0,324
delta 		= .4,2
layerno = 1
trans = add

[Begin Action 1]
3,0, 0,0, 4
3,1, 0,0, 4
3,2, 0,0, 4
3,3, 0,0, 4
3,4, 0,0, 4
3,5, 0,0, 4
3,6, 0,0, 4
3,7, 0,0, 4
3,8, 0,0, 4
3,9, 0,0, 4
3,10, 0,0, 4
3,11, 0,0, 4
3,12, 0,0, 4
3,13, 0,0, 4
3,14, 0,0, 4
3,15, 0,0, 4
3,16, 0,0, 4
3,17, 0,0, 4
3,18, 0,0, 4
3,19, 0,0, 4

[Begin Action 2]
4,0, 0,0, 2,, A
4,1, 0,0, 2,, A
4,2, 0,0, 2,, A
4,3, 0,0, 2,, A
4,7, 0,0, 2,, A
4,3, 0,0, 2,, A
4,2, 0,0, 2,, A
4,1, 0,0, 2,, A

[Begin Action 3]
5,4, 0,0, 3,, A
5,3, 0,0, 3,, A
5,2, 0,0, 3,, A
5,1, 0,0, 3,, A
5,0, 0,0, 6,, A
5,1, 0,0, 3,, A
5,2, 0,0, 3,, A
5,3, 0,0, 3,, A
5,4, 0,0, 3,, A

[Begin Action 4]
6,4, 0,0, 2,, A
6,3, 0,0, 2,, A
6,2, 0,0, 3,, A
6,1, 0,0, 4,, A
6,0, 0,0, 5,, A
6,1, 0,0, 4,, A
6,2, 0,0, 3,, A
6,3, 0,0, 2,, A
6,4, 0,0, 2,, A

[Begin Action 5]
7,4, 0,0, 3,, A
7,3, 0,0, 3,, A
7,2, 0,0, 4,, A
7,1, 0,0, 4,, A
7,0, 0,0, 5,, A
7,1, 0,0, 3,, A
7,2, 0,0, 3,, A
7,3, 0,0, 3,, A
7,4, 0,0, 3,, A

