[Info]
name = "Temple Night"
author = "ZION"

[Camera]
startx = 0
starty = 0
boundleft = -100
boundright = 120
boundhigh = -230
boundlow = 0

verticalfollow = 1
tension = 80
floortension = 110

[PlayerInfo]
p1startx = -70
p1starty = 0
p1startz = 0
p1facing = 1

p2startx = 70
p2starty = 0
p2startz = 0
p2facing = -1

leftbound  = -1000
rightbound =  1000
topbound  =  0
botbound  =  0

[Scaling]
topz     = 0
botz     = 50
topscale = 1
botscale = 1.2

[Bound]
screenleft = 15
screenright = 15

[StageInfo]
zoffset = 216
autoturn = 1
resetBG = 1
hires = 1


[Shadow]
color = 100,0,100
yscale = 0.15
fade.range = 0,0
[Reflection]
intensity = 0


[Music]
bgmusic = sound/TNight.mp3
bgvolume = 455

[BGdef]
spr = MikyakuImpact_temple.sff
debugbg = 0

[BG 0]
type  = normal
spriteno = 0, 1
layerno = 0
start = 0, 0
delta = 2, 2
trans = none
mask  = 0

[BG Light]
type = anim
actionno= 1
start = 0,0
delta = 2, 2
mask = 1
trans = none
layerno = 0
velocity = 0,0
tile = 0,0


[Begin Action 1]
0, 1,0, 0, 10,,AS100D256
0, 1,0, 0, 10,,AS105D256
0, 1,0, 0, 10,,AS110D256
0, 1,0, 0, 10,,AS115D256
0, 1,0, 0, 10,,AS120D256
0, 1,0, 0, 10,,AS125D256
0, 1,0, 0, 10,,AS130D256
0, 1,0, 0, 10,,AS135D256
0, 1,0, 0, 10,,AS140D256
0, 1,0, 0, 10,,AS145D256
0, 1,0, 0, 10,,AS150D256
0, 1,0, 0, 10,,AS155D256
0, 1,0, 0, 10,,AS160D256
0, 1,0, 0, 10,,AS165D256
0, 1,0, 0, 10,,AS170D256
0, 1,0, 0, 10,,AS175D256
0, 1,0, 0, 10,,AS180D256
0, 1,0, 0, 10,,AS185D256
0, 1,0, 0, 10,,AS190D256
0, 1,0, 0, 10,,AS195D256
0, 1,0, 0, 10,,AS200D256
0, 1,0, 0, 10,,AS195D256
0, 1,0, 0, 10,,AS190D256
0, 1,0, 0, 10,,AS185D256
0, 1,0, 0, 10,,AS180D256
0, 1,0, 0, 10,,AS175D256
0, 1,0, 0, 10,,AS170D256
0, 1,0, 0, 10,,AS165D256
0, 1,0, 0, 10,,AS160D256
0, 1,0, 0, 10,,AS155D256
0, 1,0, 0, 10,,AS150D256
0, 1,0, 0, 10,,AS145D256
0, 1,0, 0, 10,,AS140D256
0, 1,0, 0, 10,,AS135D256
0, 1,0, 0, 10,,AS130D256
0, 1,0, 0, 10,,AS125D256
0, 1,0, 0, 10,,AS120D256
0, 1,0, 0, 10,,AS115D256
0, 1,0, 0, 10,,AS110D256
0, 1,0, 0, 10,,AS105D256



