
;--------------------------------------------------------
[Info]
name ="Base"
author="WilliamMasterNo1"
;--------------------------------------------------------
[Camera]

startx = 0
starty = 0

boundleft = -205
boundright = 196
boundhigh = -67
boundlow = 0

verticalfollow = 1
floortension = 60
tension = 50

;--------------------------------------------------------
[PlayerInfo]
;--- Player 1 ---
p1startx = -70
p1starty = 0
p1startz = 0
p1facing = 1

;--- Player 2 ---
p2startx = 70
p2starty = 0
p2startz = 0
p2facing = -1

;--- Common ---
leftbound  = -1000 
rightbound =  1000 
topbound  =  0 
botbound  =  0 

;--------------------------------------------------------
[Scaling]
topz     = 0     
botz     = 50
topscale = 1 
botscale = 1.2

;--------------------------------------------------------
[Bound]
screenleft = 20
screenright = 20

;--------------------------------------------------------
[StageInfo]
zoffset = 230
autoturn = 1
resetBG = 1
hires = 1

;--------------------------------------------------------
[Shadow]
intensity = 0
color = 30,30,30
yscale = 0.6

[Reflection]
intensity = 0

;--------------------------------------------------------
[Music]
bgmusic = sound/TheBaseFight.mp3
bgvolume = 255

;========================================================
[BGdef]
spr = stages/Guile's_Base.sff
debugbg = 1

[BG 0]
type = normal
spriteno = 0,0
delta = 2,2