;Author = Profylebryon/NMO
[Info]
name = "GARDEN WALKWAY"
[BGdef]
spr = stages/GARDEN_WALKWAY.sff
debugbg = 0
[Music]
bgmusic = sound/GW.mp3
bgvolume = 255
[Camera]
startx = 0
starty = 0
boundleft = -95
boundright = 95
boundhigh = -80
boundlow = 0
verticalfollow = .75
floortension= 65
tension = 50
[PlayerInfo]
p1startx = -70
p1starty = 0
p1startz = 0
p1facing = 1
p2startx = 70
p2starty = 0
p2startz = 0
p2facing = -1
leftbound = -1000
rightbound = 1000
topbound = 0
botbound = 0
[Scaling]
topz = 0
botz = 50
topscale = 1.0
botscale = 1.2
[Bound]
screenleft = 25  
screenright = 25
[StageInfo]
zoffset = 230
zoffsetlink = 1
autoturn = 1
resetBG = 0
hires = 1
[Shadow]
intensity = 64
color = 15,15,15
yscale = .4

;-------------------------------------

[BG 1]
type = normal
spriteno = 3,2
delta = 2,2
start = -377,43

[BG 2]
type = normal
spriteno = 1,1
delta = 2,2.5
start = -377,43
mask = 1

[BG 3]
type = anim
actionno = 4
delta = 2,2.5
start = -377,43
mask = 1

[BG 4]
type = normal
spriteno = 5,3
delta = 2,2.5
start = 377,470
mask = 1

[BG 5]
type = anim
actionno = 5
delta = 2,2.5
start = 377,470
mask = 1

[BG 6]
type = anim
actionno = 2
delta = 2,2
start = -377,-20
layerno = 1
;-----------------------------------------------

[Begin Action 5]
5,1,0,0,12
5,2,0,0,12

[Begin Action 4]
4,2,0,0,3
4,3,0,0,3
4,4,0,0,3
4,5,0,0,3
4,6,0,0,3
4,7,0,0,3
4,8,0,0,3
4,9,0,0,3
4,10,0,0,3
4,11,0,0,3
4,12,0,0,3
4,13,0,0,3
4,14,0,0,3
4,15,0,0,3

[Begin Action 2]
2,1, 0,0, 2,, a
2,2, 0,0, 2,, a
2,3, 0,0, 2,, a
2,4, 0,0, 2,, a
2,5, 0,0, 2,, a
2,6, 0,0, 2,, a
2,7, 0,0, 2,, a
2,8, 0,0, 2,, a
2,9, 0,0, 2,, a
2,10, 0,0, 2,, a
2,11, 0,0, 2,, a
2,12, 0,0, 2,, a
2,13, 0,0, 2,, a
2,14, 0,0, 2,, a
2,15, 0,0, 2,, a