
[Info]
name = "Aono Ryusen"  ;�X�e�[�W�̖��O

;--------------------------------------------------------

[Camera]
startx = 0            ;�J�����w���̈ʒu�@�p���̏ꍇ�A�W���ʒu�͉�ʒ�����ɂȂ�
starty = 0            ;�J�����x���̈ʒu�@�p���̂Q���ڂ��S�Ă̎��̊�ɂȂ�̂Ŋo���Ă�����
boundleft = -100      ;�X�e�[�W�����̍L��
boundright = 100      ;�X�e�[�W�E���̍L��
boundhigh = -20      ;�X�e�[�W���̍L���i�������������͐��l���O�����ɂ��鎖�j
boundlow = 0          ;�X�e�[�W�̒Ⴓ
verticalfollow = 0.2  ;��ʑS�̂̂x���X�N���[���X�s�[�h��Z�l
tension = 50          ;���Ɉړ����Ă���ʂ����ɃX�N���[�����Ȃ��ǂ���͈̔�
floortension = 0     ;�W�����v���Ă���ʂ���ɃX�N���[�����Ȃ�����

;--------------------------------------------------------

[PlayerInfo]

;--- Player 1 ---
p1startx = -80        ;�P�o���̏����w���ʒu
p1starty = 0          ;�P�o���̏����x���ʒu
p1startz = 0          ;�P�o���̏����y���ʒu�i[Scaling]�̍��ڂ�ύX����ΗL���j
p1facing = 1          ;�P�o���̍ŏ��̌���

;--- Player 2 ---
p2startx = 80         ;�Q�o���̏����w���ʒu
p2starty = 0          ;�Q�o���̏����x���ʒu
p2startz = 0          ;�Q�o���̏����y���ʒu�i[Scaling]�̍��ڂ�ύX����ΗL���j
p2facing = -1         ;�Q�o���̍ŏ��̌���

;---  Common  ---
;���G���N�o�C�g���u�����͕ς��Ȃ��ł��������v�ƒ��ӂ𑣂��Ă��܂��B
leftbound = -1000     ;�X�e�[�W�����̍s�����E�͈�
rightbound = 1000     ;�X�e�[�W�E���̍s�����E�͈�
topbound = 0          ;��ʏ㑤�̍s�����E�͈�
botbound = 0          ;��ʉ����̍s�����E�͈�

;--------------------------------------------------------

[Scaling]
topz = 0              ;��ʏ㑤�̉��s��
botz = 50             ;��ʉ����̉��s��
topscale = 1          ;��ʏ㑤�̃L�����̕W���̑傫��
botscale = 1.2        ;��ʉ����̃L�����̕W���̑傫��

;--------------------------------------------------------

[Bound]
screenleft = 15       ;���̉�ʒ[����̌����Ȃ��ǂ͈̔�
screenright = 15      ;�E�̉�ʒ[����̌����Ȃ��ǂ͈̔�

;--------------------------------------------------------

[StageInfo]
zoffset = 210         ;�����Ȃ��n�ʁi���j�̂x���ʒu
                      ;�i���ꂪ�L�����́wPos Y = 0�x�̈ʒu�ɂȂ�܂��j

autoturn = 1          ;�L�����������I�ɑ���̕��ɐU��������ǂ���
resetBG = 1           ;���E���h�I���㖈�ɉ摜�Ȃǂ����̈ʒu�ɖ߂����ǂ���

hires = 1

;--------------------------------------------------------

[Shadow]
intensity = 150       ;�e�̔Z�x�i�O�`�Q�T�U�j
color = 0,0,0         ;�e�̐F�����B�i��,��,�F�q�f�a�j
yscale = 0.4          ;�e�̑傫���i�}�C�i�X�w�肷��Ɖ��ɐL�т�j
fade.range = -200,-50 ;�W�����v�������ɉe���t�F�[�h�A�E�g���鍂���͈̔́i�ő�,�ŏ��j

;--------------------------------------------------------

[Reflection]
intensity = 0        ;���ɔ��˂��ĉf��L�����̎p�̔Z�x�i�O�`�Q�T�U�j

;--------------------------------------------------------

[Music]
bgmusic = sound/Even.mp3
bgvolume = 700


[BGdef]
spr = #Aono_ryusen.sff

debugbg = 0


[BG 0]
Type        = Normal
SpriteNo    = 0,0
layerno = 0  
start = 0,490
Mask = 0
Delta = 2,2


[BG 1]
Type        = Normal
SpriteNo    = 0,1
layerno = 0  
start = 0,490
Mask = 0
Delta = 2,2
Trans = Add

[BG 2]
Type        = Normal
SpriteNo    = 0,2
layerno = 0  
start = 0,490
Mask = 0
Delta = 2,2
Trans = Add


