
[Info]
name = "cvseagle"	   ;Name of character
displayname = "Eagle"	   ;Name of character to display
versiondate = 2010.06.04    ;Version date of character
mugenversion = 2004.04.14  ;Version of M.U.G.E.N character works on
author = "Gal129"	   ;Character author name
pal.defaults = 4,5,6 ;Default palettes in order of preference

;Files for the Player
[Files]
cmd = cvs2_eagle.cmd
cns = data-cvs2_eagle.cns
st  = cvs2_system.cns   
st2 = N-cvs2_eagle.cns    ;States (Normal)
st3 = S-cvs2_eagle.cns    ;States(Special moves)
st4 = H-cvs2_eagle.cns	  ;States(Hyper moves)
st5 = system-cvs2_eagle.cns   ;States(System moves)
st6 = option.cns
stcommon = common1.cns          ;Common states (in data/)
sprite  = cvs2_eagle.sff      ;Sprite
anim    = cvs2_eagle.air      ;Animation
sound   = cvs2_eagle.snd      ;Sound
pal1    = cvs2_eagle04.act ;LK
pal2    = cvs2_eagle05.act ;MK
pal3    = cvs2_eagle06.act ;HK
pal4    = cvs2_eagle01.act ;LP
pal5    = cvs2_eagle02.act ;MP
pal6    = cvs2_eagle03.act ;HP
pal7    = cvs2_eagle08.act ;KK
pal8    = cvs2_eagle11.act ;Original3
pal9    = cvs2_eagle12.act ;Original(Piper)�z�ǍH�J���[�i�΁j
pal10   = cvs2_eagle07.act ;PP
pal11   = cvs2_eagle09.act ;Original1
pal12   = cvs2_eagle10.act ;Original2

pal13   = cvs2_eagle20.act ;Original4
