__________________________ ===========================| Rajaa Dhalsim by Rajaaboy|============================================================================== ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Website - www.justnopoint.com/RajaaBoy/ Last Update - 08/01/10 *Only for Mugen 1.0* =======================| Thanks to |======================= - RajaaBoy: I need to thank myself once in a while. O_O - DreamSlayer/Just No Point: Webspace and stuff. =P - Cyanide: Because he put me through boot camp (and the docs) to learn coding. - Drex: Provided Me with Knowledge to produce My Own Resources. - Anjel: I Thank Him alot for his excellent and Enlightening Tutorial on Fire FX hi-resing. He was really helpful and I really appreciate him alot. - Laquak: Even if he didn't do anything, he did something. - Dshzinetz: He Didn't do anything.=O - Cybaster: Because every character would be Crap without his Feedback. Plus, I'm using his Readme he kindly made out of nowhere for me. XD - Elecbyte - Capcom ===============| Unique |================= - New FX - Sprite Edits - Seperated Palette For Sally ===============| Movelist - Legend |=============== x = Weak Punch y = Medium Punch z = Strong Punch a = Weak Kick b = Medium Kick c = Strong Kick U = Up D = Down F = Forward B = Back P = Any Punch K = Any Kick QCF = Quarter Circle Forward QCB = Quarter Circle Back HCF = Half Circle Forward HCB = Half Circle Back DPM = Dragon Punch motion/you know shoryuken?...ryu..ken...=[ DPMB = Dragon punch motion backwards B->F = Hold back then press forward D->U = Hold down then press up ===============| Movelist |=============== <<<< SPECIALS >>>> - Yoga Drill = D+K or D+z ; Done in the air... high in the air. - Yoga Fire = QCF+P ; Blow a projected fireball. Can be done in the air. - Yoga Flame = HCB+P ; Blow concentrated fire. Can be done in the air. - Yoga Blast = HCB+K ; Blow concentrated fire upwards. - Yoga Teleport = DPM+2P or DPM+2K ; Short Distance, Can also be done as a recovery, when hitting the ground, and when lying down. Can be done in the air. - Yoga Teleport = DPMB+2P or DPMB+2K ; Long Distance, Can also be done as a recovery, when hitting the ground, and when lying down. Can be done in the air. - Yoga Grasp = QCF+K ; Stratch your arms and grab. <<<< SUPERS >>>> *Each Super special has up to 3 Levels, unless specified otherwise* - Yoga Stream = QCF*2+P ; Sprays fire on the ground. Unblockable while standing. - Yoga Volcano = QCF*2+K ; Sprays fire into the Air. - Yoga Strike = QCB*2+K ; Jumps to catch opponents in the air, You gonna get slaammed!! - Yoga Legend = QCB*2+P ; Teleporting rampage. - Yoga Super Drill = QCF*2+K ; Needs 2 power stocks. Done in the air. Use the direction pad to control your direction, up, down, and back. - Yoga Tempest = HCB*2+P ; Needs 2 power stocks. Very Powerful, Very easy, VERY YOGAA!! Can be done in the air. - Yoga Catastrophe = HCF*2+P ; Needs 3 power stocks. Shoots out a huge fireball. Fun!! Can do an extra attack afterwards. ===============| Config |================= To swicth Dhalsim's long distance attacks from automatic or to manual(holdback), go into the command file (.cmd) and look for this: [state -1,HoldBack_Or_Automatic] type=varset trigger1=1 var(32)=_ ;Changing "var(32)=_" to "0" will make the normal attacks become long distance and short distance automatically. ;Changing "var(32)=_" to "1" will make the normal attacks become long distance and short distance by holding or not holding back while atacking. Change accordingly in the command file. (To access the command, right-click and then press edit) ===============| System Moves |================= - Run = FF - Back-dash = BB - Roll = x+a+F or x+a+B - Dodge = x+a - Throw = F+c or F+z - Power-Charge = y+b - Parry = Fwd for Standing/Airbourne Attacks || Dwn for Crouching Attacks. - Guard Counter = y+b+F when hit while guarding. Needs at least one power bar. - C-Groove Canceling = Can only be done with supers that have 3 levels. If the opponent is hit with the level 2 version of the given super, cancel that super into a special attack, or another super attack if there's enough power remaining. - Vigor Mode = z+c Can only be done with at least 1 power bar. ===============| Vigor Mode |================= - Attack Increases by 25% - Defense Decreases by 15% - During activation life is subtracted by 20%, during deactivation life is restored by the same amount; Life is only restored during manual deactivation. - During activation power is restored by 40%, during deactivation power is subtracted by the same amount; Power is only subtracted during manual deactivation. - Power decreases to zero when knocked out of vigor mode. - If hit repeatedly, vigor mode ends. If guarding, vigor mode ends and the character is forced into a guard-break state. - If forceably knocked out of vigor mode, a rest period is enacted until vigor mode can be activated again - Specials become limited to the level 1 and level 2 versions, the level 3 versions become powerful specials and subtracts 400 power. - Power countinously decreases during vigor mode. - After activation or deactivation, vigor mode has a rest period before it can be activated or deactivated again; 5 seconds. - no supers; When in vigor mode long enough, a notice will appear saying, "Vigor," this indicates that any move that has 3 levels can be used and does more damage than usual; 10 seconds. - No airguard - No canceling - No powercharge - No guard cancel - Takes Chip damage from each attack